I haven't been here in a while! Upon request from Hoegbo, I will post some screenies of the project that I have been working on. A mod that was originally named Xanorin and was supposed to only be 4 hours or so in length, has turned into a campaign. Right now it's looking like about 7 to 9 hours of game, give or take.
I will employ the Soz party party system. But I would also like to have at least one standard companion that can be dismissed or kept if the player wants. I'm thinking possible romance side story thingy? I haven't had a girl friend in awhile so the romance thing has been on my mind quite a bit lately.

At this point in time it is titled: City of Swords. It's based around the city of Melvaunt, a city of blacksmiths on the shores of the Moonsea. Whats really funny about that is that I have almost every merchant in the city right now, except a blacksmith. I need to get that on
my to do list.
my to do list. I will employ the Soz party party system. But I would also like to have at least one standard companion that can be dismissed or kept if the player wants. I'm thinking possible romance side story thingy? I haven't had a girl friend in awhile so the romance thing has been on my mind quite a bit lately.

I'm going to use the soz party chat in certain instances. Some of the quests just make more sense if a certain class is doing the talking. Like a Rogue , Caster or Melee.
I do have a lot done at this point but I'm a long way from being finished. I can tell you right now, it's not going to be as great as Misery Stone. Ha ha! I played that mod for twenty minutes and I had the toolset open, scratching my head, saying: "How the #$*% did they do that?" I hope they put the Werewolf Hak on the Vault! But I do believe City of Swords will be fun to play, at least for some people. That's all that really counts. Also, I'm a toolset addict, so this is going to happen whether anybody else likes it or not. * Yes, I'm grinning right now. *



